Onimetal Art - Adelson Tavares



Adelson Tavares It was the 90s, between Masters of Universe, Saint Seiya and Juspion, coke candies, whipping-top and gude balls. There was me, a skinny and big headed boy (and I think this hasn’t changed very much since then), 5 years old, enjoying all the experiences that would influence my life until today.

Between ugly sketches of my favorite characters, RPG and games that I would come to know at my childhood, I ended up by discovering my love for drawing. It’s almost the same thing with everyone, you started as a kiddo and when you realize, POW! that’s the thing you want to do until the end of the life.

At my youth, s started to study more and to know great masters, those guys who you desire just to have 10% of their skills. Lomis, Eisner, Vallejo, Moebius, Watsuki, Otomo, Miyazaki… By seeing so many talents and know so infinite possibilities of an pure imagination world, I realized more and more what I wanted for me. On these “knowledge walks” I have the chance to meet closely talents, like Eduardo Cardenas and Carlos Campos, who helped me a lot whit their jobs and teaching.

Illustration was always a reality for me, and, even when I did some wrong vocational choices, this feeling was the thing that brought me back to follow my study line. I always loved comics, traditional drawing and, on the last few years, I discovered the digital painting and now I try to use all this areas at my work as illustrator and concept artist.

Even working with illustration, comics or games, I still know that we’re always learning something and this is my motivation to improve my skills every day.

About my work:

As concept artist and illustrator, I already worked with games at Elfland and Lumentech Game Development, and do some freelances and commissions for this market. Currently, i’m working at Tiradentes University at the e-learning area, producing some material and concepts and also doing other things, like webdesign for example.

I work at comic market, as a drawer, doing jobs for ComikZ, on a partership with the Lab Idéias studio and another side projects as well. I’m always looking for new opportunities, so, feel free to make contact.

Proxy Wars is done by an multinational team spezialised in fields of game design, writing, programming or graphics.

We are constantly looking for dedicated playtester, researcher, voice over artists or social networker to make the world of Proxy Wars grow.

Just contact us at info@spielegilde.org

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